Hello!  So the project is...

A bare bones working demo, playable very early.  I'd love to have some help developing a story to take this in a cool direction, or even a casual collab.

At the moment you are a young lad, thirsty for adventure, set in a time perhaps 150 years ago.  It is point and click, and the current goal for chapter 1 is to make it to the world map (which is where the game will crash out as there is nothing written for it yet)
Sound crap?  It is, but it represents a lot of pure JS learning and work on my part, and some hand drawn animations and backgrounds, as well as some AI ones (credit to my mum Sharon for the hand-drawn assets!)

Think Day Of The Tentacle or Monkey Island and you will know how to play.

Give it a try, give feedback, please do that!  And also give some ideas where we can take the story once he escapes town and reaches the map and the wider world, and have a say in the creation of the story!

Runs in the browser directly. Enjoy the working demo, which shows the game engine, built from scratch, and some concepts I have learned along the way, such as localization, pathfinding, basic character animation, inventory mechanic, canvas interaction, dialogue mechanic, basic storyline, puzzle dependency planning etc etc

Updated 25 days ago
StatusPrototype
PlatformsHTML5
Authorleighhobson89
GenreAdventure
TagsPixel Art, Point & Click

Development log

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